Why most Design Systems fail – and how to cultivate success
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a solid framework for setting up a design system effort
while i do think much of this framework supports both large and small teams, i do think smaller orgs don't have some of the luxuries offered here and deserve some nuanced attention.
for example, design system efforts do tradeoff project timelines (in the short term) for velocity in the long term. i also think it's worth going into detail about various efforts needed for the "open source" approach (especially for small teams). for example, having a hierarchy of components that can graduate into the design system as the technical, design and product constraints are met.
overall, i imagine many design systems do fail because (a) it isn't a one time project and (b) it is easy to focus on the valuable intangibles.
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