Super Mario Bros. 2

Super Mario Bros. 2

1/1/1988

link

https://en.wikipedia.org/wiki/Super_Mario_Bros._2

summary

One evening, Mario had a strange dream. He dreamt of a long, long stairway leading up to a door. As soon as the door opened, he was confronted with a world he had never seen before spreading out as far as his eyes could see. When he strained his ears to listen, he heard a faint voice saying, "Welcome to Subcon, the land of dreams. We have been cursed by Wart and we are completely under his evil spell. We have been awaiting your arrival. Please defeat Wart and return Subcon to its natural state. The curse Wart has put on you in the real world will not have any effect upon you here. Remember, Wart hates vegetables. Please help us!"\n\nAt the same time this was heard, a bolt of lightning flashed before Mario’s eyes. Stunned, Mario lost his footing and tumbled upside down. He awoke with a start to find himself sitting up in his bed. To clear his head, Mario talked to Luigi, Toad and Princess Peach about the strange dream he had. They decided to go to a nearby mountain for a picnic.\n\nAfter arriving at the picnic area and looking at the scenery, they see a small cave nearby. When they enter this cave, to their great surprise, there’s a stairway leading up, up and up. It is exactly like the one Mario saw in his dream. They all walk together up the stairs and at the top, find a door just like the one in Mario’s dream. When Mario and his friends, in fear, open the door, to their surprise, the world that he saw in his dream spreads out before them!\n\nSuper Mario Bros. 2, 2D platformer and sequel to Super Mario Bros. (1985), features 4 selectable characters (Mario, Luigi, Princess Peach, Toad) as they navigate the dream world of Subcon to defeat the evil toad king Wart. Super Mario Bros. 2 features different ways interacting with enemies and the world, including an object carrying mechanic and more intricate level designs.

tags

sequence breaking ꞏ anthropomorphism ꞏ Action ꞏ time stopping ꞏ silent protagonist ꞏ recurring boss ꞏ linear gameplay ꞏ high score ꞏ side-scrolling ꞏ slot machine ꞏ boss fight ꞏ platform ꞏ death ꞏ super-ness ꞏ character growth ꞏ wraparound world ꞏ melee ꞏ ice stage ꞏ princess ꞏ climbing ꞏ nintendo 3ds virtual console ꞏ temporary invincibility ꞏ character select screen ꞏ adapted to - movie ꞏ dark second act ꞏ multiple protagonists ꞏ another world ꞏ explosion ꞏ lost in translation ꞏ transforming boss ꞏ real-time combat ꞏ time limit ꞏ throwing weapons ꞏ adventure ꞏ played for charity ꞏ pixel art ꞏ playable character - toad ꞏ snow ꞏ digital distribution ꞏ falling sequence ꞏ overweight character ꞏ wii virtual console ꞏ 8-bit ꞏ collectibles ꞏ multi-phase boss ꞏ dream sequence ꞏ parallel worlds ꞏ playable character - princess peach ꞏ wii u virtual console ꞏ playable character - luigi ꞏ regional port ꞏ timer ꞏ gravity ꞏ fantasy ꞏ royalty ꞏ trilogy ꞏ useable vehicles ꞏ spin off ꞏ conveyor belt ꞏ instant kill ꞏ lgbtq+ ꞏ male protagonist ꞏ virtual console ꞏ villain ꞏ environment as weapons ꞏ retroachievements ꞏ female protagonist ꞏ warping ꞏ potion ꞏ book adaptation ꞏ dreams ꞏ sprinting mechanics ꞏ sequel ꞏ nintendo switch online ꞏ whale ꞏ mascot