Turns Out The Hardest Part of Making a Game Is...Everything
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In this article from IGN, the author explores the game development process and asserts that the hardest part of making a game is not the technical aspects, but rather the design choices and decisions that need to be made. The article argues that creating a game involves making countless choices, from the game mechanics to the art style, story, and level design. It emphasizes the importance of balancing different elements, maintaining player engagement, and ensuring a cohesive experience. The author also discusses the challenges faced by game developers, such as time constraints and the need to constantly iterate and adapt. Overall, the article highlights the complexity and intricacies involved in game development beyond just programming and technical aspects.