Launching Civilization

Launching Civilization

8/4/2014

link

https://www.polygon.com/features/2014/7/23/5913299/Civilization-Beyond-Earth

summary

This article delves into the highly anticipated game, Civilization: Beyond Earth, which is a science fiction spin-off of the popular Civilization series. It explores the new elements and changes introduced in this standalone game, such as the focus on colonizing other planets and interacting with alien species. The article discusses the different factions and affinities players can choose from, each with their own unique abilities and objectives. It also touches on the game's narrative, technology tree, and diplomatic options. Ultimately, the article paints a comprehensive picture of Civilization: Beyond Earth, highlighting its innovative features and its potential to captivate both longtime fans of the series and newcomers alike.

tags

strategy and tactics ꞏ gaming history ꞏ civilization ꞏ civilization building ꞏ game analysis ꞏ alternate reality ꞏ diplomacy ꞏ sid meier ꞏ game mechanics ꞏ game achievements ꞏ game immersion ꞏ interstellar travel ꞏ turn-based strategy game ꞏ gaming community ꞏ technology ꞏ game strategy guides ꞏ world building ꞏ space exploration ꞏ game reviews ꞏ cultural development ꞏ extraterrestrial life ꞏ game soundtracks ꞏ game difficulty ꞏ game environments ꞏ resource management ꞏ game replayability ꞏ role-playing games ꞏ strategy games ꞏ gaming industry ꞏ game graphics ꞏ game characters ꞏ gaming strategies ꞏ futuristic ꞏ artificial intelligence ꞏ video game genres ꞏ game expansions ꞏ game customization ꞏ game challenges ꞏ dystopian future ꞏ science fiction ꞏ gaming culture ꞏ video games ꞏ decision making ꞏ narrative storytelling ꞏ game progression ꞏ colonization ꞏ beyond earth ꞏ science fiction literature ꞏ gaming ꞏ technology advancements ꞏ multiplayer gaming ꞏ game development