1979
1979
8/8/2021
link
summary
This blog post explores the interactive novel "The Cave of Time" written by Edward Packard and published in 1979. The author discusses the unique format of the book, which allows readers to make choices that determine the outcome of the story. They delve into the concept of branching narratives and the excitement it brings to readers, as well as the challenges faced by the author in crafting a cohesive and engaging story with multiple paths. The blog post also highlights the enduring popularity of "The Cave of Time" and its influence on the interactive fiction genre. Overall, the post provides an insightful look into the significance and impact of this influential interactive novel.
tags
interactive fiction ꞏ text adventure ꞏ choose your own adventure ꞏ gamebooks ꞏ cyoa ꞏ 1979 ꞏ literature ꞏ gaming ꞏ book review ꞏ fantasy ꞏ time travel ꞏ adventure ꞏ young adult ꞏ nostalgia ꞏ retro gaming ꞏ game design ꞏ storytelling ꞏ role-playing ꞏ decision-making ꞏ game history ꞏ narrative structure ꞏ branching narrative ꞏ puzzle ꞏ exploration ꞏ fantasy fiction ꞏ fiction writing ꞏ gaming culture ꞏ game mechanics ꞏ story-driven